I had a thought yesterday as I was heading to my “Intro to Film” class. In that class, we watch a few recent movies, but most of the movies and clips we watch are black and white films from decades ago. We study those because the effects are more simple and rough, not as smooth/hidden/perfect as modern-day films. Also the technology was more limited, so for example the movie we watched last night didn’t have zoom because it wasn’t invented yet (the camera had to dolly forward to “zoom” which isn’t quite the same). There also, obviously, wasn’t CGI, so any editing was done by hand.
Anyway I got to thinking, what if the same applies to computer games? We game developers constantly play modern games which are massive and complex and made by huge teams of people, but maybe it would be good for us to go back and seriously spend some time in the older, simpler games — the games which were created with older technology by fewer people with smaller budgets. Maybe those would be more realistic for me to play and try to imitate, rather than attempting a huge game which is way out of my league and failing.
I often switch back and forth between Google Chrome and Mozilla Firefox. I can’t make up my mind! Chrome seems fast, even noticeably so right after switching from Firefox. But then I get annoyed by some little “niggle” of Chrome and end up running back to Firefox. Later Firefox starts being more unstable and it’s back to Chrome.
Well now I’ve decided to give Safari a good try, since I never actually gave it a wholehearted try. I’m so used to automatically shunning Internet Explorer that I equally shunned Safari as soon as I got my MacBook Pro.
It’s awesome that Adblock Plus is a Safari extension too, and works just as well as the Firefox version. I probably wouldn’t even consider using Safari without it. I can’t stand ads! Also Lastpass of course works in Safari and it seems to work just as well as Firefox, too! Xmarks worked well too, syncing my few bookmarks (mainly just the bookmark bar).
Other than developer extensions, the only other extension in my Firefox is Flashblock, but I’m hoping I won’t need that in Safari. I’ll see for sure, but my hopes are that the Flash plugin works well in Safari, in contrast to the many times it has slowed or frozen Firefox and Chrome (or even crashed, pretty frequently).
Only time will tell if I stay with Safari!
Wow, did I actually write all of this? And is it really 19 points higher than the second best answer? I hardly remember this time period, when the website was just starting with very few active members and I was obsessively answering questions and climbing towards the #1 spot on the site.
I did reach #1, and stayed there for quite some time (a month or two?), but by then I had lost interest. Or to phrase it better, other people started being active on the website and I felt like my job was being done for me. Where before I felt a responsibility to answer questions because they might not otherwise get answered, now other people smarter than me were posting great answers and I had little to add. So I pretty much left and focused on school work and other stuff.
Now I’m wondering if I should hop back on the site, at least to observe and read all the great game development knowledge that’s going around, and maybe answer a question here or there.
(by the way, I’m currently #3, my username is Ricket)
I’m nervous about my future as a game developer. It sounds like it can be a tough field to break into, and I’m a little worried that I will just end up as some other type of developer and just making games on the side. Is that such a bad thing? No, of course not. I’m not really worried if that’s where I end up. I just need to be ready for defeat when I apply to the various game companies around here. The likelihood of them hiring me is very low despite how skilled I may think I am.
And of course, as with any job, I need proof that I’m a good game programmer. I don’t have that proof yet (because I’m not a good game programmer yet).
I was told the story of how Splenda was discovered by my professor in swim conditioning class several semesters ago. But I had no idea that every artificial sweetener has something of an interesting discovery story connected to it! I grabbed these from Wikipedia, but each one has credible sources. For each of these success/luck stories, I wonder how many similar events have happened where more dangerous chemicals have been ingested by scientists and didn’t have such good results.
Saccharin was first produced in 1878 by Constantin Fahlberg, a chemist working on coal tar derivatives in Ira Remsen’s laboratory at the Johns Hopkins University. The sweet taste of saccharin was discovered when Fahlberg noticed a sweet taste on his hand one evening, and connected this with the compound which he had been working on that day.
Cyclamate was discovered in 1937 at the University of Illinois by graduate student Michael Sveda. Michael Sveda was working in the lab on the synthesis of anti-fever medication. He put his cigarette down on the lab bench, and, when he put it back in his mouth, he discovered the sweet taste of cyclamate.
Aspartame (Equal, NutraSweet and Canderel) was discovered in 1965 by James M. Schlatter, a chemist working for G.D. Searle & Company. Schlatter had synthesized aspartame in the course of producing an antiulcer drug candidate. He accidentally discovered its sweet taste when he licked his finger, which had become contaminated with aspartame, to lift up a piece of paper.
Sucralose (Splenda) was discovered in 1989 by scientists from Tate & Lyle, working with researchers Leslie Hough and Shashikant Phadnis at Queen Elizabeth College (now part of King’s College London). While researching ways to use sucrose as a chemical intermediate in non-traditional areas, Phadnis was told to test a chlorinated sugar compound. Phadnis thought that Hough asked him to taste it, so he did. He found the compound to be exceptionally sweet.
I’ve been particularly demotivated lately, but I finally decided to start figuring out how to develop an app for Mac and pretty quickly realized I’m in way over my head here. Xcode is a completely alien development environment for me, the Mac development style involves the use of Objective-C and Cocoa and other things that are somewhat distant from the Windows-based technologies I have learned, and it’s been so long since I last learned a whole new paradigm that I’m having trouble getting started.
I suppose the best thing to do at this point is probably to get a book. So this goes on hold until I get to the library. The good news is the library does have a good number (~21) of books on the topics of Objective-C and Cocoa!
Monday and Wednesday I have a block of 1 hour 45 minutes between two afternoon math classes near the library in the afternoon. Hmm…
I’m trying to grasp a very slippery issue lately. Several users have OneNote 2007 installed and are sharing a notebook over the network (via a shared network drive). One of them will open OneNote and sometimes (randomly) a shortcut to a tab will be created in the shared notebook. This occurs without the user even viewing that specific notebook and sometimes multiple shortcuts are created at once. Looking at the owners of the shortcuts, not everyone is affected by this bug. They are all running Windows 7 64-bit with an almost identical environment.
I found a few instances of it across the web but it seems to be a very scarce bug:
The best idea is probably to bump them to OneNote 2010 (and hope it doesn’t happen) but we are not yet ready to migrate users, so in the meantime I’ll need to try and find a solution.
I need to run Office Diagnostics on each of the computers. It might fix the problem automatically, if the moon is aligned just right.
I will update this page once I find a solution. If you are also having this issue, please comment, especially if you have something to add.
Hooray for the Mac App Store! It’s not as exciting as I thought it would be, though I’m glad it came out earlier than expected. I wish it recognized more of my existing apps, and many (most) of them were not already in the app store but I’m sure that will come in short time.
Overall, it’s not really useful to me at the moment but very neat. I hesitate to purchase any apps because I might be launched into a spending spree, but I did grab a couple free ones and the whole process is as smooth as should be expected.
I hope they add a section for dashboard widgets. I love playing with the dashboard but there are so many widgets that it’s hard to find the good ones!